How to get started in game design: 10 top tips
Briefly

Game design is an exciting field centered on creativity rather than technical abilities. Anyone can start by developing simple games. New designers should aim to create and finish a simple project, such as Pong, to understand basic game mechanics. An ambitious first project is likely to remain unfinished, while completing a game, no matter how simple, is crucial for gaining motivation and skills for future projects. Emphasis lies on the importance of seeing a project through to its completion, as it also lays the groundwork for further development in game design.
At heart, game design isn't about technical skills or knowledge of a specific code or program. It's about having a great idea and the willpower to see it through.
Nobody starts by creating a vast AAA RPG with photorealistic graphics and complex battle mechanics. Your first game should be simple: like Pong-level simple.
Finishing a game requires self-motivation, but it will in turn also provide you with more motivation for your next project.
Creating a game with a ball and two paddles involves a lot of operations. If you start out with an overly ambitious project, you're less likely to finish.
Read at Creative Bloq
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