The article discusses the challenges of the extraction shooter genre, highlighting how games like Escape from Tarkov can be disheartening due to fast-paced deaths and loss of gear. Many players struggle with the steep learning curve and often leave after a couple of losses. However, Bungie's recent gameplay reveal of Marathon suggests a more approachable version of the genre, incorporating a class-based structure to ease the experience. This setup aims to draw in a broader audience, allowing players to enjoy the thrill without becoming overly discouraged by losses.
But today's gameplay reveal of Marathon shows perhaps the most casual and approachable take on the genre yet. As someone who deeply loves the thrill that comes with this kind of game, I'm hopeful Bungie's take on this hardcore genre opens the door for more folks to enjoy its highs without getting too mired in the lows.
A class-based structure makes all the difference. Players will select from one of six Runners at launch to jump into a map, with roles reminiscent of classes in Destiny.
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