Styx: Blades of Greed Review - Safe, Sneaky Fun
Briefly

Styx: Blades of Greed Review - Safe, Sneaky Fun
"Styx: Blades of Greed feels more like a cautious reintroduction than a triumphant return. It's a more forgiving, slightly more aggressive take on the formula - solid and enjoyable in the moment - but one that plays things frustratingly safe in both structure and storytelling."
"The general plot sees Styx, alongside Helledryn and Djarak, attempting to keep a powerful new resource called Quartz out of the Inquisition's hands. Your companions have their own motivations for sticking together, even if the game doesn't do much to explore them, while Styx once again occupies the anti-hero role."
"For the most part, you can muddle through without much knowledge of the franchise, mostly because the characters are so bland that whatever came before barely even matters."
Styx: Blades of Greed marks the return of the foul-mouthed goblin assassin after a nine-year hiatus. The game picks up directly from the previous entry's cliffhanger, which may confuse newcomers unfamiliar with the franchise. The plot follows Styx alongside companions Helledryn and Djarak as they attempt to prevent a powerful resource called Quartz from falling into the Inquisition's hands. Styx can absorb Quartz's power, which proves addictive, driving his motivations throughout the adventure. While the game is solid and enjoyable during gameplay, it adopts a more forgiving and slightly more aggressive approach to the stealth formula. However, the narrative suffers from bland characters and underdeveloped companion backstories, making the overall experience feel like a cautious reintroduction rather than a triumphant comeback.
Read at WGB
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