I'd been in full production mode every single day from the very start of each project to the very end, for 20 years. I stayed so long because I loved the games. It was a real privilege to be there, but it was probably the right time to leave. I turned 45 just after Red Dead 2 came out. I thought, well, it's probably a good time to try working on some other stuff.
Below, we examine how it carried the torch of the classic films to create the best new piece of Indy fiction in decades. Indiana Jones is one of the most revered blockbuster stories of the 1980s. Spielberg and Lucas' work on the original trilogy stands alongside Jaws and Star Wars as timeless classics that are worth revisiting regularly. The more recent entries--the Crystal Skull and the Dial of Destiny--do little to live up to the standard that the first three set.
He told me that, 15 years ago, he was doing press interviews for the Grand Theft Auto IV expansion packs when he had something of a revelation about the series. I was talking to a journalist from Paris Match, a very cultured French guy and he said, Well, the Grand Theft Auto games are just like Dickens'. And I was like, God bless you for saying that!
Creative director Jason Connell said in a conversation with Breaking Bad creator Vince Gilligan that this feature was something he was "very excited about" when it was originally pitched years ago. He said the appeal was that players could be at one moment experiencing Atsu's story in the main timeline when things are dark and bleak and she's on her lone wolf quest, and the next they could travel back in time and feel the "warmth of her past" and understand what she's fighting for.
In the world of interior architecture, where creativity and culture intersect, Tola Ojuolape stands as a designer whose work is a testament to personal narrative. From her early studies in art and construction to her degree in interior architecture, Tola's career has been shaped by a deep connection to her Nigerian heritage, discovered during her travels back to the African continent. This journey has profoundly influenced her design philosophy, creating a process tightly woven with history, culture, and a sense of place.
"Part of the reason why the Hyperion manufacturer does not fully return ... is because the behavior that was connected with the Hyperion manufacturer was that you would start very inaccurate," Kao explained. "But as you held down the fire button for, like, an assault rifle or SMG or whatnot, it would become extremely accurate, the most accurate gun, but it would have to require you to unload at least the beginning or half of the mag to get there." While the end result was high accuracy, this kind of mechanic just didn't feel good in Borderlands gameplay, Kao says.
I remember just feeling really dumb that I'd never [asked], I'd love to sit down now and just ask her about all the other stuff she'd done in her life. "I wish I had an hour to sit down and interrogate her."