This co-op RPG is coming for World of Warcraft's best feature and it's not even an MMO
Briefly

The article discusses the commitment required to play MMOs, where players often need to invest significant time to access high-level gear and dungeons. However, the game 'Fellowship' by Chief Rebel successfully combines MOBA characters with MMO dungeon mechanics, creating an engaging experience without the typical complexity. An upcoming open beta aims to introduce features like a matchmaking system to facilitate faster group formations for dungeons, enhancing enjoyment and accessibility for new players. The shift from character leveling to hero selection promotes gameplay familiarization, making it appealing for those new to the genre.
MMOs require a commitment to mastering complex systems before reaching the exciting parts, deterring newcomers. Yet, they offer thrilling cooperative experiences through challenging dungeon boss fights.
Fellowship combines MOBA characters with MMO dungeon mechanics, creating immersive experiences reminiscent of classic MMORPGs, without overwhelming systems.
The matchmaking in Fellowship facilitates quick grouping for dungeons, encouraging players to jump in and out like MOBA matches, streamlining access to gameplay.
Choosing heroes instead of leveling characters in Fellowship allows players to focus on gameplay styles, making it more approachable for those unfamiliar with traditional MMOs.
Read at Polygon
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