
A new indie PC game released today presents itself as an alleged remake of only the final dungeon of an unnamed “greatest RPG of all time,” with strong riffing on Chrono Trigger and additional elements from other RPGs. The game began as student work and includes collectible manual pages, developer documentary videos, and voice clips explaining how it aims to recapture the original’s magic. Early play focuses on navigating the final dungeon with a max-level party and limited context, relying on clues and hints. The battle system is initially unclear, using unnamed diamond-shaped elements and attacks without descriptors, creating an obtuse first-hour experience.
"The Remake of the End of the Greatest RPG of All Time (which I'm going to just call The Remake from here on out for expediency) is not a remake of Chrono Trigger. It's a new indie PC game, out today, that's part RPG, part puzzle game, part meta commentary on RPGs, video games, and online culture. The game, which began life as a student work, wears the skin of its title: it's an alleged remake of just the final dungeon of whatever "the greatest RPG of all time" is, an unnamed game that seems to mostly be a riff on Chrono Trigger, but with elements of other RPGs thrown around."
"The Remake positions itself precariously close to reality: it was made by students who grew up loving classic RPGs, and contains a number of collectible manual pages, developer documentary videos, and voice clips from the devs themselves explaining their thought processes in recapturing the magic of that mysterious, unnamed RPG. The first hour of the game mostly has you trying to navigate through that final dungeon with a max-level party, having no context or notion of what came before except what you can glean from clues offered by the manual or other hints."
"For instance, the battle system is completely obtuse the first time you try to engage with it, presenting a weird row of diamonds and attacks with no names or descriptors, and seemingly"
Read at Kotaku
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