This ultraviolent indie game would have pissed off Congress in the 1990s
Briefly

Butcher's Creek, the latest release from Dusk creator David Szymanski, invites players into a grotesque, pseudo-apocalyptic world. The protagonist's obsession with murder recordings drives them to explore a dilapidated basement inhabited by a cult. This gritty action-horror game combines elements reminiscent of 1990s controversial titles, challenging norms and political boundaries. With video game censorship evolving since the Supreme Court's 2011 ruling, Szymanski’s work seeks to push boundaries artistically, evoking shock while reflecting on the darker aspects of human nature and societal decay.
The protagonist has a taste for recordings of killings, which is why they're willing to make the poor decision to enter a terrifying, decrepit basement.
Szymanski has created something intentionally anachronistic as a piece of art, a throwback to when games existed as much to entertain as to provoke the ire of institutions.
Butcher's Creek takes place in a pseudo-apocalyptic future in which nihilism and cruelty have won, and the remaining people find pleasure in others' pain.
This sticky subcategory inspired congressional hearings in the 1990s and fueled court cases in the 2010s, reflecting the ongoing tension around video game content.
Read at Polygon
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