
"Last month, the long-awaited Titan Quest 2 arrived in early access on PC, and according to THQ Nordic, it sold 300,000 copies in just its first three days."
"[Titan Quest] was one of those games that just sold and sold; but our marketing department didn't see it."
"We had a great 360 demo with the camera lower and controlled--they nixed it using 'Emsense' to show that the demo (three months work) didn't resonate."
"Brian was great. He [was just] a khaki shorts, black socks, and loafers kinda [guy] and that made their job hard."
Titan Quest 2 launched in early access on PC and sold 300,000 copies within its first three days. THQ originally greenlit a sequel in 2006, but Iron Lore's proof-of-concept demo failed to convince THQ's marketing team. The marketing group used Emsense, a biometric system monitoring heart rate and breath, to judge player reaction and deemed the demo unconvincing, contributing to the project's shelving. Marketing also resisted the lead designer because they considered him not PR-friendly. The sequel was later developed by Grimlore Games under THQ Nordic and will reach PlayStation 5 and Xbox Series X|S after PC early access.
Read at GameSpot
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