Dungeons & Dragons (D&D) has long been embroiled in America's culture war, starting from the Satanic Panic era, where the game was wrongly blamed for tragic events. Over time, after a period of relative quiet, it has again become controversial, primarily due to changes implemented by its owner, Wizards of the Coast. Recent criticisms often pertain to issues of inclusivity and racial representation within gameplay, raising eyebrows among traditionalists who resist what they perceive as 'wokeness.' This article aims to provide insight to gamers, distinguishing between valid criticisms and those driven by cultural manipulations.
"As would be expected, D&D has been dragged into the 'woke' and DEI culture war. Most of the attacks have been directed against changes made by the owners of D&D, Wizards of the Coast."
"After the Satanic Panic ended, it was briefly all quiet on the D&D front. But in recent years the war has gotten hot."
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