Last year changed the way many of us thought about software. It certainly changed the way I did. I spent much of 2025 building, probing, and questioning how to build software, and in many more ways what I want to do.
Dimension 20 has primarily used Dungeons & Dragons 5th edition across its campaigns, with occasional side quests using other systems. The main cast has only deviated from D&D for the sixth campaign, A Starstruck Odyssey, which utilized an unofficial Star Wars system.
The Assassins and the Knights Templar have become two of the most iconic groups of fighters from the period of the Crusades. In recent times, they have been popularised through the video game and movie franchise, Assassin's Creed. But who were they really and how did they interact in the Holy Land? It's an intriguing story that Dr Steve Tibble and Tony McMahon investigate in the first episode of their new podcast series, Talking Templars.
Blizzard completely reimagined the Blood Elf capital city of Silvermoon and its surrounding lands, first introduced in 2007 as part of the game's first expansion, for Midnight. The results have players feeling some serious nostalgia, and wanting more where that came from.
Of the Warlock's three Demonic partner options, I found myself leaning most on the Tainted, which can stay out of harm's way while harassing slower enemies from afar with fireballs. The other Demon options both had their charms but often got too caught up in massive enemy swarms to be as effective as I wanted, I found. I also didn't see much point in the skill option that let me teleport my demon into a specific fight
As translated by , ex-Automaton Ubisoft Osaka game designer Kensuke Shimoda shared his pushback in response to a comic by manga artist Sadataro attributing Assassin's Creed Shadows' sales performance to Ubisoft's "DEI" initiatives. For context, Ubisoft has previously stated that Assassin's Creed Shadows "performed within expectations," and, as of July 2025, had amassed over 5 million players. Ever since Shadows dared include an African samurai as one of its two protagonists, it's been the target of anti-woke attacks,
punishing dodge and parry windows are one of the RPG's defining characteristics . Enemies basically do a little dance before they bring their weapon down on your party, and you're expected to memorize and dodge every pattern lest you end up dead before your Gommage. Naturally, fans took this as a challenge, and one person has finally beaten Sandfall Interactive's GOTY sweeper without taking any damage.