The professional-grade simulator has a precision-designed cockpit and race seat to recreate the realism of FPV in the single-seater racer. To simulate the nuances of a Formula -1 car riding the tarmac, the simulator has a high-torque force feedback steering and a Leo Bodnar SimSteering 2 base.
2012's Forza Horizon is one of my lifetime favorites. Earlier games like Grand Theft Auto 3 had shown me how much I could enjoy the simple experience of driving around a game's world with a great song on the radio, but took it to the next level with its gorgeous Colorado setting, its impeccable driving model, and the relentless stream of exceptional pop tunes on Horizon Pulse, the game's best radio station.
The upgraded PSSR has allowed us to elevate our expressiveness by successfully processing these details and textural particularities, which are traditionally difficult to upscale because of their intricacy. We hope you will experience this unprecedented level of horror and visual fidelity, and the new gameplay feel it delivers.
In a new interview with GamesRadar, Xbox Game Studios head Craig Duncan told the outlet that he and Xbox have a "pretty simple view" about bringing their games and franchises, like to more platforms. "We want our games to reach the most players that we can," explained Duncan. "It's rarely more complicated than that. It's like, how can we get this game to as many players as we can?"
Here, you'll be able to team up with a couple of friends to hunt killer machines, Monster Hunter style. Guerrilla says it's designing the hunts to be challenging and replayable. "Combat is tactical, reactive, and deeply skill-based, building on the tactical precision of the Horizon games while embracing the dynamics of team play," game director Arjan Bak wrote on the PlayStation Blog. The game also has a more stylized look compared with the more grounded visuals of the mainline games.
As part of our strategic evolution to focus on projects that leverage Amazon's unique strengths and scale, including the recent re-launch of Luna and our Tomb Raider franchise partnership with Crystal Dynamics, we have decided to release Maverick Games from their publishing agreement with Amazon Game Studios.
Sonic Racing: CrossWorlds was a pretty solid release for Sega in 2025. Certainly the fans seemed chuffed about it, and the critic reviews were good, too. Indeed, Sega's latest financial results are quick to praise the game's Steam user rating and its Metacritic score. But it turns out, they aren't quite so happy with the sales numbers. The document confirms what we heard at the end of 2025: Sonic Racing: CrossWorlds has sold 1-million+ copies.