Games
fromKotaku
3 days agoGame Devs Explain The Tricks Involved With Letting You Pause
Pausing a game involves various techniques, including manipulating time and adjusting game speed, depending on the game engine used.
Battles play out on an open field where your mechs have total freedom of movement, and rather than traditional turns with action limits, you're given five seconds' worth of time to work with in each round. In the planning phase, you can scroll through a five-second timeline like you're using a video editor, which shows exactly what your enemies will be doing.