15 Years Ago, One of the Best Shooter RPGs Defied All Expectations
Briefly

Bioshock 2, created amidst corporate pressure to mimic popular shooters like Call of Duty, evolved into a compelling sequel that enriched its predecessor's narrative. Players embody Subject Delta, a Big Daddy navigating post-collapse Rapture to rescue his daughter, Eleanor, from the clutches of psychiatrist Dr. Sofia Lamb. Initially, the game was intended as a horror experience reminiscent of Silent Hill 2, but directives from 2K transformed it into a shooter. Nevertheless, it retained a strong narrative, making it a significant entry in the Bioshock trilogy.
Despite being born from corporate demands, Bioshock 2 emerged as a fun, worthy narrative sequel that expanded on the original's themes while satisfying player expectations.
Creative director Jordan Thomas revealed that Bioshock 2's original vision was a horror experience, but corporate commands led to it transforming into a mainstream shooter.
Read at Inverse
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