Designing My First eLearning Project Without Captivate: Lessons From a Beginner - eLearning
Briefly

The article reflects the journey of an emerging instructional designer who transitioned from research to hands-on practice by creating an eLearning escape room utilizing Genially. This experience highlighted the importance of learner engagement, pacing, and interactivity, while also revealing the limitations of basic tools. The author expresses a desire to upgrade their skills and tools, specifically seeking access to Adobe Captivate, to enhance future projects. The key message encourages beginners to take initiative and learn by building with available resources instead of waiting for ideal conditions.
...I realized the need for more robust tools that support branching, SCORM export, and simulation features, which is why I'm now working to gain access to Adobe Captivate.
The process pushed me to think about learner engagement, pacing, and flow, all through the lens of interactivity and accessibility.
If you're just starting out, too, don't wait for everything to be perfect - build with what you have and grow from there.
I created my first eLearning experience using Genially: an escape room that teaches workplace compliance through scenario-based puzzles.
Read at eLearning
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