In a time of uncertainty for live-service games, Pocketpair makes it clear that Palworld is staying as a premium title
Briefly

Pocketpair CEO Takuro Mizobe stated, "When you think about it from a business perspective, making [Palworld] a live-service game would extend its lifespan and make it more stable in terms of profitability. However, the game was not initially designed with that approach in mind, so there would be many challenges involved in taking it down the live-service path." This highlights the company's considerations about long-term viability and the difficulties of changing business models.
After concerns arose from fans about turning Palworld into a live-service title, the official Twitter account clarified: "We are still considering the best way forward for Palworld to create a long-lasting game that continues to grow. We are still discussing this internally, as it is quite challenging to find the ideal path, but we have already decided that the F2P/GaaS approach is not suitable for us." This reassures the community regarding the developers' intentions.
Read at VG247
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