20 Years Ago, Nintendo Released A Near-Perfect Remake With One Glaring Flaw
Briefly

The graphics were smoothed over, enhancing the 3D environment, but the controls remained the most significant limitation for players, impacting the overall experience of the game.
At launch, there were only seven games available with titles that were mostly average or bad; Super Mario 64 DS stood out as a notable exception.
While the game added new features and characters, the underlying issue of limited control functionality hindered the potential greatness of Super Mario 64 DS.
Initially, players began the game with Yoshi instead of Mario, reflecting a fresh take on the classic gameplay while still trying to capture the nostalgia.
Read at Inverse
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