"In 2008, Bethesda released Fallout 3, a groundbreaking adaptation of the to-that-point isometric Fallout franchise to a gameplay style close that veered close to its beloved Elder Scrolls series. Within seven years, we not only received a new spin-off entry by Obsidian Entertainment, Fallout: New Vegas, but also an all-new mainline entry from Bethesda, Fallout 4. It's now been more than a decade since Fallout 4, and though fans of the series can enjoy things like the online RPG Fallout 76,"
""We are better developers for having made a multiplayer game, we are better developers for having developed our own IP now, because it's new muscles,""
""It's tested us in a different way. It's taught us a lot of things that we never could have known otherwise. And I do think even as we go into titles that are IP we've made before that we classically understand, we're still better developers for having done it, because your brain thinks differently once you've done those kinds of things.""
Bethesda shifted Fallout from isometric roots to a near-Elder Scrolls gameplay with Fallout 3 in 2008, followed by Obsidian's New Vegas and Bethesda's Fallout 4. More than a decade has passed since Fallout 4, leaving no new mainline single-player Fallout while the franchise continued via Fallout 76 and a Prime Video series. The studio revealed The Elder Scrolls VI in 2018 but has given few updates, and release cadence changed with Fallout 76 and 2023's Starfield. Studio leadership says multiplayer and new-IP development taught skills that will strengthen future titles.
Read at Game Informer
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