The unexpected closure of Monolith Productions and the cancellation of its Wonder Woman game has raised questions regarding its development and future potential. Initially announced in 2021, the game garnered praise for its visuals and perceived dedication to capturing the essence of Wonder Woman. Contributor Gail Simone highlighted the team's commitment and effort, expressing disappointment over the game's abrupt end. A developer noted that despite rumors of failure, the project, which had undergone significant changes and cost over $100 million, was considered promising, suggesting it may still need years of work before release.
The game was gorgeous and expansive. It was beautiful to look at. Every effort was made to make this not just a great game, but a great WONDER WOMAN game.
Everyone who worked on it brought their a-game... Sometimes, you give your all and it doesn't work out.
Don't listen to anything anyone's said about the project stalling or failing. It was going to be absolutely killer.
The project underwent a reboot early last year, switched directors, and may have still been years away from shipping.
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