The video game industry experienced significant layoffs in 2024, continuing into 2025 with job losses at Eidos Montreal and Striking Distance Studios. Shams Jorjani, CEO of Arrowhead Game Studios, criticized the lack of accountability among executives for these layoffs, arguing that poor decisions at the top have consequences for regular developers. He emphasized the need for responsible growth and expressed his commitment to job security for his employees. Creative director Johan Pilestedt echoed these sentiments, advocating for a diverse range of games to promote industry sustainability.
I wish that our industry hadn't shed almost... 30, 40, 50,000 jobs over the past two years... regular developers are paying the cost of that.
A lot of people at the top were making very unsound business decisions, and there's very little accountability on their part.
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