Hideo Kojima has critiqued remote work in the gaming industry, likening it to a fast food chain that discourages holistic project engagement. He emphasizes the inefficiency of remote collaboration compared to in-person interactions, noting that online meetings restrict personal expression. Kojima acknowledges challenges faced during the production of Death Stranding 2 due to incomplete office attendance and difficulties communicating performance directions to actors remotely. He reflects on the importance of connection and teamwork, especially following the isolation experienced during the COVID pandemic.
"Only 1% of yourself is on show during [online] meetings. This is not like building a team. Think about football. You hire someone, he comes to your squad--but you can't play together remotely."
"Remote work is almost like a fast food chain, with people concentrating on one thing instead of the whole project. It can be inefficient for various reasons, including the lack of back-and-forth with colleagues."
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