Thomas Andren stated, "We've been talking to the unions for years and what we're seeing now is a result of those discussions. The collective bargaining agreements which are already out there don't really fit us, and that's why we can see a need for a tailor-made agreement for our industry."
Bungie is of course not obligated to hire me when making a game that draws overwhelmingly from the same design language I have refined for the last decade, but clearly my work was good enough to pillage for ideas and plaster all over their game without pay or attribution.
NetEase has decided to reintroduce older battle passes in Marvel Rivals at higher prices, raising concerns for cosmetic completionists about the increasing costs of digital goods.