Marvel Rivals is already breaking the idea of playing support with the Invisible Woman
Briefly

The true test for how far a hero shooter is willing to go with its roster is how it handles its support role. Overwatch is proof that heroes like Mercy—and later Brigitte—can control the pace of a match and therefore the entire game. Marvel Rivals season 1 continues to speedrun Overwatch's history of balance with the release of the Invisible Woman, a hero that seems built to bend what it means to play support.
The catch is that she's legitimately hard to play. Her primary fire is a projectile that passes through enemies or allies and loops back to her, causing a second hit as it returns. It sounds simple, but has more depth than you might realize at first, because where you aim determines how fast it ricochets.
The Invisible Woman is tailor-made for people who feel constrained by the relative simplicity of the other support heroes. And even as someone still fairly new to Marvel Rivals, it's refreshing to have a hero who can solve the sorts of problems healing can't handle.
Read at Polygon
[
|
]