MultiVersus Director Breaks Silence On Game's Cancellation, Responds To Threats Against Devs
Briefly

After announcing the shutdown of MultiVersus, Player First Games' Tony Huynh expressed deep sorrow for the loss of the game, emphasizing that threats against developers are unacceptable. He thanked the team at Player First and Warner Bros. Games for their collaboration and appreciated fans for their creativity and support. Huynh provided insight into character selection for MultiVersus, stating that choices depend on development time, community input, IP collaborations, and team inspiration. Despite the shutdown, he remains grateful for the experiences the game provided to everyone involved.
When there are threats to harm it's crossing the line. I hope that you can take a step back and realize that this is an extremely sad time for the team.
While I'm sad about the outcome, I will forever be grateful for the opportunity given to us by Warner Bros. Games and to each and every developer on the Player First Games and WB Games teams.
Thank you for sending us all the great fan art, character ideas, and personal stories. They were the highlight of every day and always excited the team.
It comes down to a bunch of things: development time, listening to what the community wants, working with IP holders and approvals, and if there is a cross-marketing opportunity.
Read at GameSpot
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