Nintendo doesn't want achievements, except when it does
Briefly

Nintendo has firmly established its position against achievements, with its vice president confirming that the upcoming Nintendo Switch 2 will not feature them. This steadfast opposition appears to stem from a fundamental philosophy about gaming; Nintendo believes that the intrinsic enjoyment of a game should be the main incentive for players rather than artificially imposed achievements. Despite industry trends favoring such systems, Nintendo distinguishes itself by prioritizing a unique gameplay experience, indicating that if achievements truly fit its vision, they would not hesitate to incorporate them.
Nintendo's philosophical stance underscores a belief that gaming should be inherently rewarding, driven solely by the joy of play rather than external achievement markers.
In a culture where almost every gaming platform offers achievements, Nintendo's consistent opposition sets it apart, maintaining that pure enjoyment should be the main motivator for players.
Read at Polygon
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