Spiritfarer celebrates its 5-year anniversary, focusing on how the game's themes of compassion and empathy influence personal lives. Developer Thunder Lotus describes it as 'a cozy management sim about dying,' highlighting the intentional contrast between games about dying and those about death. Players navigate Stella's journey as she aids characters in resolving unfinished business before they pass to the afterlife. The game addresses the emotional complexities of life and death, promoting understanding and devotion to forgiveness in real life, inspired by the characters' stories and interactions.
Spiritfarer not only makes dying unavoidable; it makes dying the whole point. Players ferry over a dozen characters through a purgatorial plane, waving them goodbye as they cross the Everdoor into a permanent afterlife.
Though this sounds like the setup for something so saccharine it may induce nausea, in reality, Spiritfarer doesn't shy from the much gloomier and less picturesque aspects of life.
Despite its flawed, hurting, sometimes even hurtful characters, it never wavers in its expressions of love and understanding, and it's that difference that helped me learn something about my own life.
Stella's hospice care approach works great on the precipice of the afterlife. But we don't need to wait until it's nearly too late to express such a devotion to forgiveness.
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