"While at first it seems overwhelming, when broken down, each part of the game is relatively easy to understand. 'So easy a 10-year-old could learn it,' was a phrase the Arkham team kept repeating..."
"Leah Hawthorne, one of the game's lead designers, said she 'doesn't like to use the word simple because then people think it doesn't have strategic depth.'"
"The base mechanic of the system uses a replenishing d6 dice pool, with stats that require a corresponding target number to be met..."
"There's an element of resource management built into it that adds the crunchy tactical elements board-gamers are used to."
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