Why was 1000xResist's best sales day 7 months post-launch? 'Not being in The Game Awards,' dev says
Briefly

"I was on a plane flying back home ... and I bought internet on the plane to watch the Game Award Nominations announcements. Unfortunately, we were not nominated for anything. I was a little sad about it, but figured yeah - makes sense, we're a small experimental game," Siu said.
"But almost immediately after the announcements, people started posting about how they were upset we were not included. Sale numbers were not poor before Jan. 1..." Siu stated.
"The final domino to fall? The game's win for Narrative Game at the first-ever Indie Game Awards. It has to be remembered that 1000xRESIST is a weird, experimental narrative game..." Siu remarked.
Read at Polygon
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