Of the Warlock's three Demonic partner options, I found myself leaning most on the Tainted, which can stay out of harm's way while harassing slower enemies from afar with fireballs. The other Demon options both had their charms but often got too caught up in massive enemy swarms to be as effective as I wanted, I found. I also didn't see much point in the skill option that let me teleport my demon into a specific fight
"Hermen Hulst, head of SIE, joked that 'Please do not kill [a] Tallneck (a giraffe-shaped machine),' and insisted 'Please take good care of Aloy. It feels like I am sending off my daughter at the aisle,'" Lee Seong-gu told Inven, based on a translation by Kotaku. Aloy seemingly won't be playable in the game but it's possible she could still appear in cutscenes.