DreamWorks artist reveals fascinating early character animations
Early iterations of DreamWorks animations showcase the meticulous attention to detail and character expression from the very beginning.
Inside the impressionistic realism of DreamWorks' The Wild Robot
DreamWorks Animation adapts The Wild Robot by creatively altering its animation process to enhance storytelling and character expression.
Building the characters of The Garfield Movie with Ziva Real Time
The Garfield Movie utilized Ziva Real Time to create organic character animations with high volume preservation and faster iterations.
How Feathers McGraw Became Cinema's Most Terrifying Villain
Feathers McGraw is a creatively crafted villain seeking revenge against Wallace and Gromit for his imprisonment, showcasing remarkable storytelling and character development.
Surprising early sketches show Shrek could have been more of an ogre
Early character sketches showcase significant design changes from original concepts to final characters.
Chris Farley's original portrayal of Shrek generates renewed interest and speculation among fans.
Flow's director wants you to see your cat in his gorgeous animated movie
The film Flow utilizes animation to create relatable animal characters, enhancing audience engagement through a blend of realism and simplicity.
DreamWorks artist reveals fascinating early character animations
Early iterations of DreamWorks animations showcase the meticulous attention to detail and character expression from the very beginning.
Inside the impressionistic realism of DreamWorks' The Wild Robot
DreamWorks Animation adapts The Wild Robot by creatively altering its animation process to enhance storytelling and character expression.
Building the characters of The Garfield Movie with Ziva Real Time
The Garfield Movie utilized Ziva Real Time to create organic character animations with high volume preservation and faster iterations.
How Feathers McGraw Became Cinema's Most Terrifying Villain
Feathers McGraw is a creatively crafted villain seeking revenge against Wallace and Gromit for his imprisonment, showcasing remarkable storytelling and character development.
Surprising early sketches show Shrek could have been more of an ogre
Early character sketches showcase significant design changes from original concepts to final characters.
Chris Farley's original portrayal of Shrek generates renewed interest and speculation among fans.
Flow's director wants you to see your cat in his gorgeous animated movie
The film Flow utilizes animation to create relatable animal characters, enhancing audience engagement through a blend of realism and simplicity.
'This was a real challenge,' says 3D artist of their pensive portrait of a soldier of the future
Popularity_Choi effectively combines traditional character design with modern military aesthetics in his 3D artwork, Spine Jetpacker, showcasing versatility in his artistic skills.
Inspired by the movie Elysium, this villainous 3D art delivers realism while staying out of the Uncanny Valley
Thomas-Sten Chermain's 'Agent Kruger' combines sci-fi artistry with meticulous attention to detail in 3D modeling and character rendering.
This artist's meticulous render depicts an ancient figure who's travelled from Norse mythology to PlayStation
Vinayak Sreekumar's artwork 'Kvasir, the Jailer of Loki' exemplifies a masterful blend of mythology and realism in 3D character art.
3D art of the week: Razvan Smaranda
Razvan Smaranda's Needle Knight Leda showcases intricate modeling and texturing skills, pushing the boundaries of 3D artistry.
"The challenge was to create a cool character design": the techniques and inspiration behind this superb 3D character render
Incorporating 3D tools like ZBrush can enhance the design workflow for 2D artists.
How to sculpt a reptilian creature using ZBrush, Maya and Substance 3D
ZBrush is a crucial tool in the 3D character creation pipeline, enabling artists to sculpt intricate details and textures to bring characters to life.
'This was a real challenge,' says 3D artist of their pensive portrait of a soldier of the future
Popularity_Choi effectively combines traditional character design with modern military aesthetics in his 3D artwork, Spine Jetpacker, showcasing versatility in his artistic skills.
Inspired by the movie Elysium, this villainous 3D art delivers realism while staying out of the Uncanny Valley
Thomas-Sten Chermain's 'Agent Kruger' combines sci-fi artistry with meticulous attention to detail in 3D modeling and character rendering.
This artist's meticulous render depicts an ancient figure who's travelled from Norse mythology to PlayStation
Vinayak Sreekumar's artwork 'Kvasir, the Jailer of Loki' exemplifies a masterful blend of mythology and realism in 3D character art.
3D art of the week: Razvan Smaranda
Razvan Smaranda's Needle Knight Leda showcases intricate modeling and texturing skills, pushing the boundaries of 3D artistry.
"The challenge was to create a cool character design": the techniques and inspiration behind this superb 3D character render
Incorporating 3D tools like ZBrush can enhance the design workflow for 2D artists.
How to sculpt a reptilian creature using ZBrush, Maya and Substance 3D
ZBrush is a crucial tool in the 3D character creation pipeline, enabling artists to sculpt intricate details and textures to bring characters to life.
Inside Out 2's Anxiety almost looked totally different
Inside Out 2 surpasses Frozen 2 as highest-grossing animated film due to character design, showcasing new depiction of Anxiety for a teenage character.
3D art of the week: Pietro Boldetti
Pietro Boldetti blends traditional and modern influences in his 3D reimagining of MOTHER video game castle gate guards, focusing on aesthetics and functionality.
Inside Out 2's Anxiety almost looked totally different
Inside Out 2 surpasses Frozen 2 as highest-grossing animated film due to character design, showcasing new depiction of Anxiety for a teenage character.
3D art of the week: Pietro Boldetti
Pietro Boldetti blends traditional and modern influences in his 3D reimagining of MOTHER video game castle gate guards, focusing on aesthetics and functionality.
Capcom Explains Why Frank West Looks So Different In Dead Rising's Remaster
Dead Rising Deluxe Remaster offers a graphical upgrade but notably changes protagonist Frank West to depict a gruffer, older character reflecting deeper life frustrations.
Here's How Street Fighter 6 Nailed The Jacked Look Of Its Fighters' Bodies
Capcom referenced real-life models for Street Fighter characters' diverse body types to accurately depict muscle and fat distribution in-game.
Capcom Explains Why Frank West Looks So Different In Dead Rising's Remaster
Dead Rising Deluxe Remaster offers a graphical upgrade but notably changes protagonist Frank West to depict a gruffer, older character reflecting deeper life frustrations.
Here's How Street Fighter 6 Nailed The Jacked Look Of Its Fighters' Bodies
Capcom referenced real-life models for Street Fighter characters' diverse body types to accurately depict muscle and fat distribution in-game.
Hades II Is Addressing The First Game's Lack Of Body Diversity
Hades II introduces body diversity, including a heavier-set character with a disability, challenging the standard of divine perfection in character design.
Everyone's hot for Hades 2's Hephaestus
Representation of hot, fat, disabled Hephaestus in Hades 2 celebrated for body diversity.
Hades II Is Addressing The First Game's Lack Of Body Diversity
Hades II introduces body diversity, including a heavier-set character with a disability, challenging the standard of divine perfection in character design.
Everyone's hot for Hades 2's Hephaestus
Representation of hot, fat, disabled Hephaestus in Hades 2 celebrated for body diversity.