FBC: Firebreak Preview - Hands-On With A Game Taking The "Opposite Approach" Of Fortnite - Game Informer
Briefly

FBC: Firebreak, a multiplayer spin-off of Control by Remedy Entertainment, sets out to carve its own niche in the saturated shooter genre. Unlike typical shooters that demand daily engagement, FBC focuses on absurd humor and lightheartedness, shifting the tone from Control’s atmospheric horror. Players embody everyday employees of the Federal Bureau of Control, combating supernatural threats with mundane objects. Director Mike Kayatta highlights this shift in focus towards silliness, aiming to maintain the essence of Control while exploring comedic elements, ultimately creating a unique gaming experience.
This lighthearted tone permeates every aspect of the game. Director Mike Kayatta says that if Control is 80 percent atmospheric horror and 20 percent absurdity, FBC: Firebreak flips that ratio, leaning into the silliness.
When Jesse Faden becomes the bureau's director in the opening moments of Control, she's sent on a harrowing journey to purge the Hiss from its walls.
In stark contrast, FBC: Firebreak has you and your friends play as one to three of the bureau's everyday employees, holding off the hiss using mundane objects.
The bar for multiplayer shooters is incredibly high, and only the absolute best will find any kind of success in this saturated genre.
Read at Game Informer
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