Nintendo's lawsuits have prompted significant gameplay changes in Palworld, notably removing the ability to glide using Pals. With the patch v0.5.5, players must rely on an inanimate glider, effectively diminishing the enjoyment and creativity originally intended. Pocketpair, the game's developer, cited legal pressures as reasons for this adjustment, reflecting concerns over the broader implications of large companies using patent laws to stifle competition. Previous patches have also limited gameplay elements reminiscent of Pokémon, raising apprehensions across the industry about the future of game mechanics under patent scrutiny.
Starting with patch v0.5.5, you can only soar with a boring, inanimate glider in your inventory.
Nintendo and The Pokémon Company sued the developer in Japan last year, claiming Palworld infringes on multiple patents.
But we hope our fans understand that these changes are necessary in order to prevent further disruptions to the development of Palworld.
Video game patent mechanics has to utterly die given how it's either abused by major companies to cripple any competition.
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