Promise Mascot Agency review: Lots of CEOs do heck-all work, but I'm not one of those
Briefly

Promise Mascot Agency offers a blend of absurdity and seriousness, focusing on protagonist Michi Sugawara, who juggles cleaning up Yakuza messes while managing an unconventional mascot agency. Michi, alongside his unusual partner Pinky, navigates a cursed town and a complex underworld story filled with bizarre characters like a duck voiced by Shuhei Yoshida. The gameplay is centered on mascot management, forming a unique narrative experience that thrives on its eccentricity while delivering surprisingly deep lore, making it a memorable indie title.
It probably won't surprise you to hear this. When it comes to Promise Mascot Agency - a game about a psychotic finger mascot and a guy with a broom trying to unravel the Yakuza secrets within a cursed and run-down town, inhabited by a duck voiced by former PlayStation exec Shuhei Yoshida - the weirdness is the thing.
Having now driven through the entire thing in a kei truck that sprouted wings towards the end, I can tell you unequivocally that it's the case. The weirdness is the thing, and if you're going to fall in love with this indie mascot management game, it's the part that'll seduce you.
There are some points when PMA pretends to be normal. The setup of its story (aside from revolving around a crew featuring a grizzled finger mascot who's permanently smoking a cigar) is very serious and surprisingly lore-heavy.
Instead of killing him to help save her own hide, Michi's boss Matriarch Shimazu instead sneakily ships him off in a box to try and earn back the money via a secret business the family controls.
Read at VG247
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