Games
fromThe Verge
16 hours agoThere's nothing like an RPG over vacation
People of Note is a music-themed RPG that offers a relaxing gaming experience while featuring a journey of an aspiring pop singer.
Timber Rush is about numbers going up in the crudest way imaginable, a clicker game that barely even features clicking, in which you move your woodcutter side to side as increasing numbers of increasingly silly logs fly around the screen.
Some part of me feels that could just as easily be one of those mementos of Earth. That's because playing feels like stepping through time, which is neither a comment on the quality of its gameplay or its fidelity, both places in which it is no slouch. Rather, it's a comment on its essence.
To answer that question, our resident RPG-enthusiast Ram Iyer put together a set of five general questions about Baldur's Gate, which we ran against xAI and the three major models in a kind of quasi-benchmark that I've decided to call BaldurBench. In the interest of journalistic transparency, I've made all the chat transcripts public, so you can see them here: Grok, ChatGPT, Claude, and Gemini.
As translated by , ex-Automaton Ubisoft Osaka game designer Kensuke Shimoda shared his pushback in response to a comic by manga artist Sadataro attributing Assassin's Creed Shadows' sales performance to Ubisoft's "DEI" initiatives. For context, Ubisoft has previously stated that Assassin's Creed Shadows "performed within expectations," and, as of July 2025, had amassed over 5 million players. Ever since Shadows dared include an African samurai as one of its two protagonists, it's been the target of anti-woke attacks,
Ubisoft's shakeups continue unabated. The creative director of the next Assassin's Creed game, codenamed Hexe, has left the company. The departure of Clint Hocking, a 20-year veteran of the company over two stints, was reportedly announced in a staff meeting this week.
"I feel like with Anthem, it heavily relies on online data that was stored in Bioware's server," Andersson added. "In my initial testing, the game couldn't load into the level without that data."