Growth investors face a paradox: The best companies always look expensive, but waiting for "cheap" often means missing the compounding that builds fortunes. Recent volatility has cracked open entry points in three platforms growing 13% to 27% annually, with moats that deepen as they scale. Unlike the artificial intelligence (AI) darlings trading at 100 times sales, these businesses already generate meaningful cash while riding secular trends untouched by Fed cycles or politics. Read on to find out more about these three incredible growth stocks.
The conference kicks off Wednesday, September 17, at 5 p.m. PT / 8 p.m. ET, with a keynote speech from Meta CEO Mark Zuckerberg. According to Meta, you can watch as Zuckerberg "shares the latest on AI glasses and lays out Meta's vision for artificial intelligence and the metaverse." Meta should be announcing AI-powered smart glasses, internally codenamed Hypernova, CNBC reports. The glasses are rumored to retail for $800 and have speakers, microphones, and a camera.
Roblox is one of those companies that has all the ingredients for growth: cultural relevance, a massive user base, and a bold vision for the future of interactive entertainment. With over 110 million daily active users and an ecosystem that resembles a blend of YouTube, gaming, and social media, it's no wonder many investors see Roblox as a next-generation platform stock.
Even by the standards of franchise anime that caters to the faithful and drops newcomers in blind, this is particularly incomprehensible. Based on the mobile game Hatsune Miku: Colorful Stage!, it features a barely characterised blur of wannabe musicians and actors who ascribe Manhattan Project importance to writing syrupy J-pop. As they interact with virtual counterparts in metaverses called Sekai created from users' emotions, the film is like The Matrix if Neo had huffed a nitrous oxide canister.
Virtual online spaces are becoming a new marketing battleground as tobacco and alcohol promoters target young people without any legislative consequences. Companies are exploiting unregulated areas to reach youth.
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Saxs Persson: I think most media platforms that have a social component will go through the same toddler and adolescent changes - growth pains and growth spurts and stalls - so, yeah, I think it's very similar. We like YouTube as a comparison, because it's not so much platform-focused as it's creator-focused.