Enter Obsidian Entertainment, a studio formed from the ashes of Black Isle Entertainment. Filled with industry veterans who had a hand in creating acclaimed role-playing titles such as Star Wars: Knights of the Old Republic II and Baldur's Gate, the prestigious studio was recruited by Bethesda parent company ZeniMax to craft a new experience in the post-nuclear wasteland separate from what Bethesda Game Studios had done with Fallout 3.
I welcomed the announcement of Neverwinter Nights 2: Enhanced Edition like a text from an old partner who broke my heart: I haven't forgotten, but I'm ready to forgive.