Games
fromThe Verge
8 hours agoThere's nothing like an RPG over vacation
People of Note is a music-themed RPG that offers a relaxing gaming experience while featuring a journey of an aspiring pop singer.
Last year changed the way many of us thought about software. It certainly changed the way I did. I spent much of 2025 building, probing, and questioning how to build software, and in many more ways what I want to do.
Windrose is a sprawling survival crafting game, featuring base building, multiplayer, and some damn-hard-to-kill boar. It's this part of the game that might end up being a roadblock for those just wanting to sail the seas with a crew of singing pirates.
The study, published in the Current Psychology journal, was conducted by researchers from SWPS University and the Stefan Batory Academy of Applied Sciences, who set out to measure the 'sense of emptiness that arises after completing a deeply immersive game.' Post-Game Depression, or P-DGS, was measured across two separate studies, with a total of 373 participants.
Timber Rush is about numbers going up in the crudest way imaginable, a clicker game that barely even features clicking, in which you move your woodcutter side to side as increasing numbers of increasingly silly logs fly around the screen.
Games did not suddenly become "worse." Games adapted. Attention got tired, schedules got tighter, and competition for free time turned brutal. A ten-minute gap now has to fight against messages, videos, and endless feeds. In that environment, long-form sessions still exist, but short sessions often win because they respect reality instead of demanding a perfect evening. That shift is visible everywhere, from mobile puzzlers to competitive titles and even casino-style experiences where a quick crore win feeling is part of the appeal.
Nintendo packed a lot of news into that 18-minute stream, including the sudden arrivals of three great games - Blue Prince, Minishoot' Adventures and Öoo - on Switch and/or Switch 2. The company revealed release dates for a bunch of games we've had on our radar, such as InKonbini: One Store (April 30), Denshattack! (June 17) and others.
The new chapter will include not only a game but a novel and music, the company said in a press release. The developer revealed the new IP via a live-action teaser, with an actor reading lines from William Blake's poem, The Sick Rose. A painting then fell from the wall, and the actor then turned over an hourglass with red sand, with a tagline stating "The door won't stay closed."