UX design
fromMedium
4 hours agoOh, but there's one more thing
Designers must address real project challenges while navigating the evolving role of AI in the creative process.
We've both fought against needless promotional content before and lamented that frontier AI platforms are falling into the same pattern. As designers and users, we've learned that "free" usually means putting up with interruptive, slightly creepy ads that feel more like a tax than a benefit - a frustration tax that now colors how we approach free‑tier services and now AI tools.
I would listen with awe and think, 'That must have been a real challenge. It must be exquisitely crafted and probably a little bit groundbreaking too.' So it feels slightly absurd to admit that my last typeface, Nave, also took around ten years to complete. Not because I spent a decade polishing outlines or expanding the character set, but because I took so many wrong turns trying to chase a vision I hadn't properly defined.
In Andor, I got chills when Mon Mothma warns the senate of a chilling truth: When we let noise, conformity, or fear dominate, we lose sight of what matters. We risk allowing the loudest voices, often the safest, the most predictable, to drown out individuality, identity, and truth. To me, this line... This line echoes a growing tension I feel in content design.