Qualcomm is helping address one of the auto industry's most pressing needs - scaling intelligent vehicle technology to meet growing consumer demand for vehicles that are automated, connected and highly personalised.
Tokenization is about bringing real-world financial assets onto infrastructure that can support global scale and continuous market access, said Carlos Domingo, Co-Founder and CEO of Securitize.
Meta sent an email blast to Horizon Worlds users today stating that the social VR world will officially end on its Quest VR headsets; starting March 31, Horizon Worlds will no longer be in the Quest store. Some Horizon-specific perks, including Meta Credits, avatars, and some digital clothes and in-world purchases, will also be removed.
Early on in my own career, I was lucky enough to spend some time with Nick Kendall when he was head of planning at BBH and running the IPA Excellence Diploma. He gave some very simple advice that I didn't fully appreciate at the time. He said, 'no matter what, keep going.' Only all these years later do I realize how good his advice was, so I'm passing it on.
According to Digi Capital augmented and virtual reality are about to explode as VCs and corporates get in on the act. Facebook's multi-billion dollar acquisition of Oculus got everyone's attention early last year, but it's only really in the last 12 months that investments have accelerated, with more than $1bn pouring into the sector. Meanwhile Mashable reports Nokia's virtual reality camera is now available for pre-order for a cool $60,000.
Whilst many of the tools of social media - blogs, ugc, forums - are now increasingly brought into new web design and development, there are companies, from British Airways to Lego who view social media as the starting point - not the added feature. Others, such as ruumz.com, are already operating the 'next generation' of social networks with a new blend of online and offline activity.
Anzu - which counts among its backers WPP, Sony Innovation Fund, NBCUniversal, HTC and Bitkraft - has been on a mission since 2017 to make advertising in games better. Recently, it has been making waves as studios cross a once-dreaded line to create ads in 3D games. As the only licensed in-game ad provider for Xbox, it has made headway on a product that will ease marketer concerns about the viability of in-game advertising.
Moltbook was developed as a sort of experimental playground for interactions among AI "agents," which are bots that have access to and can use programs. Claude Code, a popular AI coding tool, has such agentic capabilities, for example: It can act on your behalf to manage files on your computer, send emails, develop and publish apps, and so on. Normally, humans direct an agent to perform specific tasks.
What Is the Agent Internet? In early 2026, a new layer of the internet has emerged -- one built by and for AI agents. Over 95 platforms now exist where autonomous AI agents communicate, trade, create, play, govern, and conduct research. This is not a speculative whitepaper. It is happening right now. The Agent Internet is a decentralized network of platforms where AI agents -- not humans -- are the primary users.
This past summer, Google DeepMind debuted Genie 3. It's what's known as a world world, an AI system capable of generating images and reacting as the user moves through the environment the software is simulating. At the time, DeepMind positioned Genie 3 as a tool for training AI agents. Now, it's making the model available to people outside of Google to try with Project Genie.