One of the greatest sins in video game design is when the developers put a cute animal into the game, but do not let you pet it. Crimson Desert yes-ands this desire by letting you pick up any kitten, cuddle them in your arms, and pet them as long as you like.
Petit Planet is the studio's take on Animal Crossing, though with a few interesting ideas of its own. The game's most recent test took place all the way back in November, but its next big test isn't far off.
Timber Rush is about numbers going up in the crudest way imaginable, a clicker game that barely even features clicking, in which you move your woodcutter side to side as increasing numbers of increasingly silly logs fly around the screen.
Games did not suddenly become "worse." Games adapted. Attention got tired, schedules got tighter, and competition for free time turned brutal. A ten-minute gap now has to fight against messages, videos, and endless feeds. In that environment, long-form sessions still exist, but short sessions often win because they respect reality instead of demanding a perfect evening. That shift is visible everywhere, from mobile puzzlers to competitive titles and even casino-style experiences where a quick crore win feeling is part of the appeal.
Nintendo packed a lot of news into that 18-minute stream, including the sudden arrivals of three great games - Blue Prince, Minishoot' Adventures and Öoo - on Switch and/or Switch 2. The company revealed release dates for a bunch of games we've had on our radar, such as InKonbini: One Store (April 30), Denshattack! (June 17) and others.
The best new co-op games are those that do something a bit different, offering more than a single-player experience with another player thoughtlessly tacked on. These multiplayer games account for groups of friends all wanting their own role, with a shared goal in sight and plenty of chaos on the path to getting there.
There were lots of good stuff in this week's Convergence Showcase too, including another peek at Mouse: P.I. for Hire as we get to see one of the game's bosses for the first time. This first-person shooter with rubber-hose animation is set to arrive on March 19. There were other welcome announcements for me in this showcase. First, there was a release date for the Zelda-inspired adventure Gecko Gods.
The goal of Gambler's Table is to click a coin to flip it over. And then flip it again. And then again. And again. And again. When this coin lands with the money symbol facing up, you get a dollar. When it lands heads up, showing a skull, you get a skull point that can be used to buy hats.
Through the ingenious medium of an interactive scrapbook, we play as Connie, glueing in photos, notes and memories of her friend after years of separation. The game begins with several attempts to write Connie a letter, before we cut-out, stick and sort the story of their lives together.